![]() ![]() The dirty secret about Silent Hill 2’s story, though, is that it’s actually more of a supernatural reimagining of Dostoyevsky’s Crime and Punishment than a strict work of traditional horror. ![]() Given that few horror games to this point had attempted to craft a story good enough to be the star of the show, this was considered to be a potentially crippling move for the young franchise. Right away, Team Silent knew they wanted to use that freedom to create a horror game that emphasized plot. Saito and the members of the Team Silent development team never planned on the original Silent Hill becoming an immediate market success, but when the game achieved that status, it did afford them a great deal of creative freedom when developing the sequel.
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